We're currently looking for someone who can take a finished 3D model and UVW unwrap it, as we have too many models just sitting aroud!
Anyway, these would also be helpful:
3D Car Artist:
- Models up to 50.000 tris
- UVW mapping and texturing
- LODing
2D Artist/Mapper:
- Knows how to UVW unwrap cars in 3D Max.
- Can create textures for car cockpits
- Can create track-related textures
In-Game integration:
- Understands GMT files
- Can quickly put a car in rFactor and now rFactor2!
Physics guru:
- Name says it all really :)
If you would still like to help but don't fit in any of the above categories, contact us anyway!